Model Swaps
A model swap replaces one Pal, character or object model with another. The established community
workflow uses Unreal Engine (via the Palworld Modding Kit) to set
up a mod folder, cook the content, and pack it into a mod .pak.
The canonical walkthrough is Smoovers’ video tutorial, shared in the guides channel (linked in Credits). It is the reference other guides build on - the custom animation guide, for example, assumes you have followed the model-swap tutorial first to get a working mod folder structure.
The shape of the workflow
Section titled “The shape of the workflow”- Set up the Palworld Modding Kit so you can cook content.
- Get the correct mappings file and the packing tool.
- Prepare your replacement model against the target’s skeleton in the modding kit.
- Cook the content, then pack the cooked output into a
_Pmod.pak- see Packaging & Pak Pipeline. - Drop the
.pakinto the game’s mod folder and test.
Credits
Section titled “Credits”-
Model-swap video tutorial shared by Sleepyhead08; the video “How To Mod Palworld - Model Swaps” is by Smoovers on YouTube and is the reference many later guides build on.
Source: Sleepyhead08 - original message
-
Video: How To Mod Palworld - Model Swaps by Smoovers.