Data & DataTable Modding
Data modding changes the numbers and definitions behind the game: crafting recipes, item stats, drop rates, Pal parameters, skills. Much of it can be done by editing DataTables directly - no Unreal Engine required.
In this section
Section titled “In this section”- DataTable modding without Unreal - edit DataTables directly with UAssetGUI.
- Creating & editing recipes - add or change crafting recipes.
- Partner skills - add skills to existing partner skills and edit their names and descriptions.
For a lighter, JSON-based way to patch data that avoids editing cooked assets by hand, see PalSchema. For the editor itself, see UAssetGUI.