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Needs review: This page has not yet been re-verified against Palworld 1.0. Steps, paths and tool versions may need adjusting. Palworld 1.0 vs early access.

Audio Replacement

Audio modding replaces the game’s sounds - Pal cries, UI sounds, music - by exporting the audio, editing it, and packing it back in. The reference walkthrough is Smoovers’ video tutorial, shared in the guides channel (linked in Credits).

  • FModel - to find and export the audio assets.
  • Audacity (or any audio editor) - to edit or create the replacement sound.
  • Wwise - Palworld’s audio middleware; audio is packaged through Wwise soundbanks, so the workflow involves getting your replacement into the right form.
  • A mappings file and a packing tool to build the final _P mod .pak - see Mappings and Packaging & Pak Pipeline.
  1. Find and export the target audio with FModel.
  2. Prepare your replacement audio (matching format/length expectations).
  3. Get it back into the game’s audio asset form and pack it into a mod .pak.
  4. Test in game.
  • Audio replacement video tutorial shared by Sleepyhead08; the video “How to Mod Palworld - Audio” is by Smoovers on YouTube.

    Source: Sleepyhead08 - original message

  • Video: How to Mod Palworld - Audio by Smoovers.